For my second game of Runewars: The Miniatures game, I switched armies and tried the Waiqar. Thanks goes out again to Asmodee for sending the core set to Must Contain Minis.
|The Heroes of the Waiqar and Daqan armies duke it out again. Last time, the Daqan won. Will the same group win when the players switch sides?|
When we last played the game, we played with just the base units and no upgrades. This gives a slight advantage to the Daqan. Even so, the game ended close with the Daqan winning by just one unit. This time, we added in the upgrade cards and pointed out the armies so that they would be equal.
Deployment went similar to last time. As the Waiqar, I deployed my infantry block to the left with Ardus nearby and the Archers slightly behind him. A little further to the right, I deployed my Carrion Lancer with the intention to pull off a flanking maneuver. My opponent deployed on the far side of the table with all of his units in a line. The backdrop terrain on this battle are called TerraTiles. We used them as non-interactive terrain.
|A look at the deployed armies. I played the Waiqar on the closest side of the table. For those wondering, this fight is set up on TerraTiles and the rune in the middle of the table was a Kickstarter exclusive.|
|Above is how the field looked at the end of the first round. All of the units moved up quickly with Kari (of the Daqan [Humans]) and the Archers (of the Waiqar [Undead]) hanging back a little to take advantage of long ranged opportunities.|
|The Daqan Cavalry performed a 4-move and a 2-move bringing them into engagement with the Reanimates on the very first round of the game.|
|Kari takes a shot on the Carrion Lancer but fails to cause damage.|
|Ardus charges in on the Spearmen and kills four of them.|
|The Rune Golem turns and moves in quick on Ardus. Since this was not a charge, it counts only as an engagement at this time.|
|The Golem will count as a Flanking unit on Ardus for the next round unless Ardus were to move.|
|The Reanimates fail to damage the Cavalry, but cause enough fear to make the Cavalry attack themselves. That attack kills one figure.|
|The Waiqar Archers aim at Kari, but she is out of range. They can’t shoot at the Golem because he is engaged with Ardus. Their turn is wasted.|
|The Carrion Lancer Charges in and attacks the flank of the Spearmen.|
|The Spearmen take two casualties from the Lancer.
BTW… That damage token on Ardus is there by accident. We rolled as though the Rune Golem took a charge action, but he did not. When we realized the mistake, we removed the token.
|Kari charges in and takes on the Carrion Lancer. She causes two damage to the unit.|
|Three hits plus one from a “boon” is enough for Ardus to kill 8 Spearmen in one attack.|
|The Carrion Lancer then finishes off the remaining Spearmen.|
|The Rune Golem is also a Melee Monster. With his “boon” from the Runes in play, he causes 9 hits to Ardus this round. That is enough to cause three wounds on him. He has just one wound left.|
|The Reanimates take some damage, but their plan is to run and try to regenerate.|
|They slide back a movement point. The round ends and a new one begins.|
|The Calvary charge right back into the fight.|
|The archers hit the Rune Golem with some arrows and cause no real damage.|
|Kari, the Carrion Lancer and Ardus engage in the middle. Lots of injury tokens to go around here!!!|
|The Reanimates strike back against the Cavalry.|
|…And manage to kill the unit.|
|From the distance, this is how the board now looked. The Waiqar had have four remaining units while the Daqan have just two.|
|The archers target the Rune Golem again and cause a blight token.|
|The Golem charges into Ardus’s flank and I spent the blight token to reduce the Golem’s attack dice by one (which mitigates the bonus he received for attacking from the flank).|
|Ardus hits Kari hard.|
|Kari strikes back, killing Ardus.|
|Then the Carrion Rider finishes off Kari.
It is now three Waiqar units versus the one Daqan Golem.
|Now the Reanimates maneuver to flank the Rune Golem.|
|The Carrion Lancer charges in but fails to cause any damage on the Rune Golem.
Rune Golems hit hard and can have tons of armour.
|The Rune Golem strikes back and kills the Carrion Lancer.|
|The Reanimates strike the Golem from the rear flank and finish the battle.|
|At the end of the battle, two nearly full Waiqar units remain.|
Overall, this was another enjoyable game of Runewars.
In my first game, I played the Daqan, and in this one, I played the Waiqar. Both times I managed to win. To me, the forces seem balanced, but Ardus (Waiqar) and the Rune Golem (Daqan) are both monsters in close combat.
I hope that everyone enjoyed this Battle Report.
Until next time, Happy Gaming Everyone!!!
More Runewars Posts
If you like this post, be sure to check out my Article Round Up for Runewars.
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Discloser: Asmodee provided Must Contain Minis with an Copy of Runewars for Review Purposes.