Since Osprey Games sent me my copy of Konflikt ’47, I have been having a blast reading the book and planning how I am going to get in on the game. Today’s Post is about the British army in Konflikt ’47. Earlier, I discussed how players could get into Konflikt ’47 cheaply using the contents from A Band of Brothers and Tank Wars for American and German Forces. My approach to the British will be different because the British are not in Bolt Action’s starter set and because the British are the main force that I already play.
|Two Automated Infantry Soldiers fight along side a Regular Infantry Man. I think these models look great and would be fun to include in my army. Image from Clockwork Goblin’s Website.|
|These are the British Armoured Infantry Soldiers by Warlord Games. Image from Warlord Games.|
|These are Cyber Reavers by Reaper Miniatures. These Terminator type figures will act as my proxy unit of British Heavy Infantry as I own 4 of them and do not own any of the Official Konflikt ’47 products at this time (outside of the rule book). Image from Reaper Miniatures.|
The British also have access to the Tesla Cannon, but unlike the Americans, they mount it on a Cromwell rather than a Sherman Chassis. I think that there might be a typo related to the points of the Cromwell-T as it is 50 points less that the Sherman-T (for Veteran tanks) and the only difference I can see between the two tanks is that the Sherman has the option to add a pintle-mounted MMG for extra points.
For walkers, the British can take the Grizzly Medium Assault Walker and Coyote Light Walker just the like Americans or bring in their own variant of the Coyote with the Guardian. The Guardian is like a Coyote but comes in with an added arm-mounted Flame Thrower. I think this Walker would be a perfect addition to my force. One thing that I really liked in the Walkers section is the flavour text for the Grizzly Assault Walker being used to help build defensive obstacles for British troops. That flavour text has me wanting to buy a Grizzly to add to my forces.
Universal Carriers are one of the units unique to the British that I like to have plenty of in my army. In Konflikt ’47, the British can take many carriers. They can take Carriers as their troop transports and can convert those troop carrying transports to MMG Carriers if they remove the crew capacity. The Wasp (a Flame Throwing Open Topped Universal Carrier) is available as a tank choice and an Automated Carrier is available as an armoured car.
The Automated Carrier is particularly neat in that it has the automation special rule and carries twin turret-mounted light autocanons. I am very interested in seeing what this model will look like. In my mind, I am imagining something similar to the mini-support tank in the original X-Com. I can’t wait to see the images from when Warlord starts showing pictures. There are some really neat conversions of Automated Carriers on Facebook, but again, I am looking forward to seeing the official models.
With the British Army Box slated to be released by Warlord Games in December, it will be neat to see what comes packed in the box. I am guessing it will come with 25 Regular Soldiers, an Armoured Infantry Section, a Cromwell with a Tesla Cannon and a Guardian Walker.
How I plan to get in is to use Proxy models to start. I have models by Reaper Miniatures and RAFM Miniatures that I can use to represent an Automated Infantry Section and an Armoured Infantry Section. Because I already own over 1500 points worth of British, I can already play Konflikt ’47 without buying anything. That’s right, armies from Bolt Action are fully usable in Konflikt ’47. From there, I can add any of the weird war miniatures I want to make a more Konflikt ’47 themed army.
If you are already into Bolt Action and into Weird Wars, I urge you to take a look further into Konflikt ’47. Still to come from Must Contain Minis is a look at the Soviet units, some Battle Reports, and a review of the actual book.
Until next time, Happy Gaming Everyone!!!